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AI Insights · Timothy · October 2021

Top 5 Entertainment Mascot Games on iOS in Saudi Arabia Q3 2021

Discover the performance of the top 5 entertainment mascot games on iOS in Saudi Arabia during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on iOS in Saudi Arabia Q3 2021

During the third quarter of 2021, the top 5 entertainment mascot games on iOS in Saudi Arabia demonstrated varying trends in weekly downloads, revenue, and active users. These insights come from Sensor Tower, which provides more detailed analytics.

Crash Bandicoot: On the Run! from King saw a decline in weekly revenue, starting at around $1.4K in late June and dropping to approximately $620 by the end of September. Weekly downloads peaked at 17.7K in mid-July but fell to around 9.4K by the end of August, with a minor recovery to about 12K in late September. Active users also showed a downward trend, decreasing from 104.7K in late June to 68K by the end of the quarter.

Minion Rush: Running game by Gameloft had relatively stable weekly downloads, fluctuating between 3K and 6K throughout the quarter. Weekly revenue showed an increase towards the end of the quarter, peaking at approximately $181 in mid-September. Active users decreased from 23.4K at the beginning of the quarter to around 13K by the end of September.

Sonic Dash: Fun Endless Runner from SEGA displayed a mixed trend in weekly downloads, peaking at 10K in mid-July before dropping to about 3K by the end of September. Weekly revenue remained relatively low, hovering around $50 to $190. Active users saw a minor decline, starting at 105.9K in late June and ending at roughly 100.5K by the end of September.

Sonic Forces: Run Battle Game, also from SEGA, experienced a decrease in weekly downloads from 5.6K in late June to about 1.5K by the end of September. Weekly revenue varied, peaking at $357 in late June but falling to around $108 by the end of the quarter. Active users followed a similar trend, starting at 16.1K and dropping to 6.4K by the end of September.

Sonic Dash 2: Sonic Boom from SEGA showed fluctuating weekly downloads with peaks and troughs, reaching 5.6K in mid-July and then stabilizing around 1.3K by the end of September. Weekly revenue remained modest, peaking at $111 in mid-September. Active users showed an initial increase to 18.4K in mid-July but declined to approximately 7.9K by the end of the quarter.

These trends highlight the dynamic nature of the mobile gaming market in Saudi Arabia. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021